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There’s been a new update at the Double Cluepon devblog, in which we detail what we’ve been up to over the last couple of months! It’s been pretty exciting around here with all of the progress we’ve made, so head on over and read up! Just click on the picture! -Uriel |
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| #Double Cluepon Studios #Emerald Kingdom #art #devblog #game development #Uriel #gaming | |
(Source: doublecluepon.com) |
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| #Double Cluepon Studios #art #wallpaper #Taranis #Malleus #character | |
Azrael talks about our brand-spankin’-new Alpha client, and some of the milestones we had to reach to get there.
If you haven’t registered to test yet, now’s the time to get in line. :)
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Here’s a preview of the set of prints we’ve been working on here and there. No ETA on when they’ll be finished, especially with the third being so sketchy, but the art director works on them as she can. Want to see more art? Drop by our deviantART account! |
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| #art #art nouveau #Double Cluepon Studios #prints #Emerald Kingdom #gremmies #Avatea #Beatrice | |
Got a question for Double Cluepon’s artistry peeps? Hop on over to our VShift site and ask away!
(And while you’re at it, feel free to ask any other questions in the forum proper. We’re eager to hear what you’re thinking!)
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Who’s got guns? WE’VE GOT GUNS. Candy-colored, semi-nonfunctional-but-somehow-they’ll-still-work GUNS! (Translation: Have some more concept art from Emerald Kingdom. It’s magically delicious!) |
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| #concept art #Emerald Kingdom #Double Cluepon Studios #weapons #guns #gaming #art | |
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Today brings us some fresh weapon concepts, in the form of various swords. |
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| #Double Cluepon Studios #Emerald Kingdom #blades #concept art #gaming #swords #weapons #art | |
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Check out one of our new concept arts! If you’re interested in seeing more art from us please feel free to check us out on our Deviantart! In addition, if you’re interested in learning more about the game or joining the Emerald Kingdom community, please feel free to check out our blog, join our community, and/or check out our website! Wild Creature |
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| #Concept Art #Emerald Kingdom #Double Cluepon Studios #art | |
With Emerald Kingdom, we aim to eliminate some of the more frustrating features that seem to plague MMOs of late. Everyone at Double Cluepon has played games, we all have opinions on what needs to be fixed and we consider it our job to rectify those issues.
For instance, Emerald Kingdom’s features will include:
- No class lock. Explore new classes as you please.
- A dynamic, linear story that updates frequently, and moves forward. No waiting for “patches” or “expansions”.
- Unlike other games, Emerald Kingdom will pay special attention to merchant and crafting aspects.
- The Mark System: a way to both buff your skills and get involved with the story at the same time.
- Minimal forward facing numeric display: Game play is more centered around skill, than clicks of a mouse.
- Real Free to Play Micro-Transaction Payment System. No Monthly Subscription Fees.
If you’re interested, try checking out the VShift, our portal into the world of Emerald Kingdom. There you can browse our forums, ask questions and generally see what goes into the game’s production. We aim to keep an open door and we’d love to hear what everyone has to say!
Cheers!
-The Double Cluepon Studios staff





